Saturday, October 30, 2010

The Many Benefits of a Warhammer Online Leveling Guide


Warhammer Online: Age of Reckoning was the latest big name MMORPG release. Since September, it has rapidly grown in popularity, quickly becoming one of the most popular and MMORPGs released in 2008. When the game is this big, there are two types of people that can benefit from a Warhammer Online leveling guide:

- Those that want to level up quickly.

- Those that want to explore the surroundings.

Everyone knows that a Warhammer Online leveling guide is a great resource if you one level up quickly. But few people realize how beneficial a Warhammer Online leveling guide can be for those that want to explore the surroundings.

Exploring

When the game with this large a budget comes out, a great deal of time is spent ensuring that every details accounted for. As such there are a number of different things to explore - including inside jokes, interesting backgrounds, interesting story lines of lesser characters and much more.

Everyone that is truly a game enthusiast wants to be able to explore these levels and see all that there is to see in the game. These high budget MMORPG are, in a way, an art form. Every game is filled with a number of different things to see and do outside of simply leveling up.

When you want to explore the land, a Warhammer Online leveling guide can still be a tremendous benefit. It allows you to go wherever you want and explore any place you please, and then - when you are finally ready to go back into the game itself and start leveling up - you have a reference that you can look to in order to figure out where you are supposed to go next. In many ways, a Warhammer Online leveling guide allows you to forget what you are supposed to do, so that you can enjoy the other aspects of the game before you go back to leveling up again.

Most people that get a leveling guide are looking for a way to level up quickly. Because of this, a good leveling guide is going to have the fastest way to level up. That said, the very best guides are going to have information that allows you to explore the land and then, when you're a go back to the game, you can look to the Warhammer Online leveling guide and figure out the next step.








Stephen Fredricks has been writing about online games for more than 10 years. Visit TheWarhammerGuide.com today to learn more about how you can benefit from a Warhammer Online Leveling Guide


Friday, October 29, 2010

Understanding Types of Warhammer Online Game Players


In an argument about whether or not one can use a Warhammer Online guide, the discussion came up about the types of players that play the new MMORPG game. These players can fit into some somewhat specific categories, and although a wide variety of players break the mold, it is not uncommon for gamers to feel themselves a part of one of these types of game players.

Warhammer Online Game Player Types

There are three types of game players:

o Game Appreciators

o Game Gamers

o Casual Gamers

Game Appreciators

Game appreciators are those that see games as not only something fun, but also somewhat of an art form. They love to explore games in order to see what the developers put into them and to see if they can find any interesting things on their way.

Game appreciators can benefit from a Warhammer Online guide because they can explore at their leisure without worrying about whether or not they are going to forget what they are doing and get lost. Just mark where they are in the guide and get as lost as they wish to be.

Game Gamers

Game Gamers are those that want to beat the game. A game to them is a goal, and they want to complete the goal as quickly and efficiently as they can. They want to be the best, and they want to be the best fast.

Game gamers can benefit from a Warhammer Online guide because they can go through the game efficiently and at a quicker pace than others, allowing them to go through all of the best routes.

Casual Gamers

Casual gamers are gamers that play for fun. They are not necessarily invested and may never complete the game, but play often enough and enjoy it that they are likely to finish it in time.

Casual gamers benefit from a Warhammer Online guide because they can leave the game as often as they want and come back to know exactly where they are and exactly what they need to do next. They also have the ability to look up where to go when they get lost, as many casual gamers do not have the memory or expectations that video games expect in order to finish it like the Game gamers and appreciators.

All Benefits

As you can see, a good Warhammer Online guide can benefit anyone. It just benefits them in different ways. There is never any harm with preparing yourself with information and anyone looking to be fully equipped when they start playing the MMORPG should strongly consider getting a guide before they begin.








You can read more about Stephen Fredricks and his upcoming Warhammer Online Leveling Guide by visiting his website at www.TheWarhammerguide.com


Thursday, October 28, 2010

Starting Out With Warhammer Fantasy Battle


Warhammer Fantasy Battle is a tabletop wargame, where two (or more) players take command of an army of model soldiers. Games take place in a fantasy settings of unparalleled detail that has been developed over the past 25 years. The world is one where warriors and wizards of great power vie for supremacy over the other and you and your friends can dictate their fate.

In each game of Warhammer you will pit your army of model soldiers against the army of another player. The aim is to defeat the opposing army through either wiping out a sufficiently large proportion of their force or by controlling predetermined objectives. All games of Warhammer will provide a series of entertaining challenges in which you try to out-think and out-play your opponent.

What you need to play a game of Warhammer Fantasy Battle

An army of miniatures: The models used in games are manufactured by Games Workshop and are made to a 25mm scale, meaning that a model of an adult human would measure 25mm. Miniatures made by other manufacturers can be used as long as both players agree on this in advance, however at official tournaments you must use Games Workshops models.

An opponent: In order to fight a battle you need an opponent, this could be a friend or someone you only know through gaming, Warhammer can bring a wide range of people together through having a common interest.

The Warhammer Fantasy Battle Rules: Additionally in order to fight a battle you need the game rules. These are available in two ways; it is important to know what the two options are as one is very different from the other and choosing the wrong version could spoil the game for the player. The two ways of learning the rules are as follow:

The Battle for Skull Pass boxed set: An easy introduction to Warhammer is through the Battle for Skull Pass boxed set, it contains everything you need to begin fighting battles in the world; including the full game rules, some plastic scenery, over 100 plastic dwarf and goblin soldiers and a series of introductory gaming scenarios to play through. Each scenario in the boxed set is designed to introduce new elements of the game making it easy to learn the rules a bit at a time.

The Warhammer Rulebook: The second option is to buy the hardback rulebook; players may choose to do this if the two armies that come with the Battle for Skull Pass set don't appeal to them or if they plan to build their own army from scratch. The stand alone rulebook doesn't include the introductory scenarios from the Battle for Skull Pass boxed set. The scenarios it does include throws players in at the deep end so it could be considered an option for experienced wargamers or people that are willing to spend a lot of time learning the rules before they start to play.

What are you waiting for?

Now that you know what you need to play a game of Warhammer and have learned the two different ways to get to know the game what are you waiting for?

I hope you enjoy the game.








Paul Adkins
Total Wargamer
Specialists in Warhammer & Warhammer 40,000


Wednesday, October 27, 2010

What to Expect From the Warhammer Online PvP


One of the more popular aspects of the soon to be released MMORPG is the Warhammer Online PvP battles. Mythic Entertainment (the creators of the game) have spent a great deal of time and effort perfecting the Warhammer Online PvP system, and one of the things they have focused on is the idea of strategy.

Strengths and Weaknesses

Because the game is loosely based on the all-strategy table top game, Mythic Entertainment badly wanted to make sure that the game they released would not be something that one could simply click a bunch of buttons and win by luck - they wanted the game to be a game of thought and strategy, where players had to plan who to attack, how to attack, and understand the strengths and weaknesses of their characters.

For example, Tank battle types (stronger battle characters that run into battle) are strong in hand to hand combat but weak in ranged combat. The idea behind the Warhammer Online PvP is that tank characters either try to avoid ranged characters or they try to make up for their weakness with something that closes the gap, like a healer (who can heal the tank character while he catches up with the ranged character).

That type of strategy system is paramount in the Warhammer Online PvP.

Making it a Focus

An interview with Richard Duffek, the coordinator of Warhammer Online and the Warhammer Online PvP, said that the game itself is designed around the PvP play - unlike other games which he states the PvP was "added as an afterthought."

He believes that by focusing on the Warhammer Online PvP as well as the PvE, the game can tap into the market of individuals that prefer PvP combat, yet still have enough available that PvE is equally as entertaining, and can compete with some of the other big name MMORPG guides.








Stephen Fredricks is a top MMO player and a popular writer of many gaming guides. His newest guide will be released at TheWarhammerGuide.com and includes a great deal of information about Warhammer Online PvP.


Tuesday, October 26, 2010

An Affiliate Program With Spunk - Becoming a Warhammer Online Guide Affiliate


When someone decides to start their own at-home affiliate business, either as their primary way to make money or as a way to supplement their income, the project choice is probably the most important decision that those people will make. That is why if you are considering becoming an Internet marketer, consider becoming a Warhammer Online guide affiliate.

Why a Warhammer Online Guide Affiliate?

Product choice is important because whatever you choose has to be:

1) Something that can make money

2) Something that you can market

3) Something that you can enjoy marketing

Becoming a Warhammer Online guide affiliate is one of the few things that qualifies for all of those choices.

Make Money and Marketing

Game guides are one of the most profitable things to sell online. They are downloadable, meaning there are no printing costs, so those that make the game guide can offer 50% or more in affiliate money if they want to. That's twenty dollars a sale.

Also, game guides have a long history of success (New World of Warcraft game guides are still getting released that are making in the triple digits in a year) but because games change, there is not an impenetrable amount of competition, meaning you can break into the market early and have years and years of success as a Warhammer Online guide affiliate.

And there are a lot of people that will want to buy the guide and millions upon millions of people will be playing Warhammer Online. If only 5% of those want a guide, you are talking about a giant market.

Enjoy Marketing

Finally, with a Warhammer Online game guide, you can actually enjoy marketing. You can write about the game itself, gaming and you even have an excuse to play the game, participate in game forums, and read gaming reviews. It doesn't matter what your age is, gaming is an enjoyable topic and one that you can have a great deal of fun with. Since a large portion of the amount of money you can make in affiliate marketing is based on the time you put into it, the more you enjoy the time you put into the guide the more likely you will continue to work on it.

There are a number of different things you can try to market with affiliate marketing, but very few meet all three of those goals. As a Warhammer Online guide affiliate, you have the ability to make a large sum of money with a topic you can enjoy writing about, and whether you are breaking into the Internet marketing world as a hobby or as a job, enjoying the time you spend on your work is likely its own reward.








Stephen Fredricks and his new Warhammer Online guide are taking advantage of the newest market in MMO gaming. Learn how to become a Warhammer Online guide affiliate at TheWarhammerGuide.com today.


Sunday, October 24, 2010

Order Warhammer - War is Coming!


Warhammer Online: Age of Reckoning will be released on September 18th. You can pre order Warhammer Online and get special bonuses for ordering early.

The preorder is available for retail purchase or digital download. The retail version will include the game software on DVD and some will include an Ultimate Fighting System collectible card game deck (supplies are limited, so its possible yours might not have them). The digital download is ready to be loaded now and will probably be more up to date and require less patching before release.

If you Pre Order Warhammer Online, you will get all kinds of early bird goodies. The first really cool thing is access to open beta that begins on September 7th. This is your chance to check the game out and decide just what you want to play and where. The open beta is restricted to level 20, but you should be able to narrow down just which class you want to play during that time. Just keep in mind, the characters from open beta will be wiped before the game goes live so don't get too attached. The preorder also grants you access to the Headstart program, which lets you begin before release. This means after the open beta concludes and those characters are wiped, the preorder customers will be able to get in and play before September 18th. There should be enough time for you to create your favorite characters, reserve the names you like to use and get out of the newbie area before the big rush begins.

The other advantage to pre ordering Warhammer is the ability to claim in-game bonus items. I don't really think these things will make or break the game but they will come in handy, especially at the start. Each preorder comes with Rittenbach's Portable Camp to help decrease downtime between battles and a jewelry item that will have stat bonuses as well as damage add for PvE combat only.

If you don't pre order Warhammer, you will miss out on these bonuses but still be able to buy the game on September 18th. Even after release, you will still be able to purchase a retail copy or obtain the game via digital download. Whichever way you get your copy, don't miss out on this great new MMO. War is coming! WAAAGH!








James Ostenson is an avid gamer and has played several online fantasy games starting with Ultima Online. Warhammer Online looks to be the next best thing in the MMORPG world. Check out his Squidoo page where he does a review of the Warhammer Online: Age of Reckoning preview weekend.

James' blog can be found here at Wordpress.


Saturday, October 23, 2010

A Brief Review on Goblins Warhammer Online Guide


The first time I had heard of Goblins Warhammer Online guide was during the games release, me and my friend had just started but due to some work I had to catch up on I wasn't able to play for a week. After that week my friend was already level 32! I asked him if the levelling curve was easy to which he replied: "not particularly, I used goblins Warhammer online guide" after which he proceeded to go and play a scenario, I looked at the guides webpage but decided against paying for it since I was sure there were many other free ones that could do the same job, sadly Warhammer guides were severely lacking in that department, so I decided to take the very slow but leisurely pace which was around 16 full days of play time, (16 x 24 hours).

The second time I heard about it was when I was playing a PQ with my friend at around level 16, then a level 40 Witch Elf comes and proceeds to destroy all the mobs at a frightening pace and complete the PQ in under 5 minutes with coming 1st on the loot tables, naturally this was the 2nd week after the games opening, I was so shocked to see another level 40, I sent her a personal message asking how she levelled so fast, she told me to use Goblins Warhammer Guide.

The third time I heard about it was after I had finally reached 40, I was enjoying my class at T4 but the new tank classes ( Knight Of The Blazing Sun & Black Guard) had just come out, a guildie of mine was going to delete his current main; a Disciple of Khaine and go and make a black guard to be his main, I thought: ouch it's going to take a while to get to 40 again, but then he completely astounded me by levelling his black guard to 40 in less than a week! He wasn't even on for 24 hours a day! I questioned his levelling methods since I was interested in making a order alt, he simply stated that he used "Goblins Warhammer Guide" I was so surprised so many people were using it! After losing loads of time as a result of levelling slowly due to my stubbornness I sucked in my pride and proceeded to buy the guide.

I was surprised by the lack of pages, but the author explains early on that he doesn't want to bore you with fluff and skip right to the main strategies on ways to level, there were so many simple techniques I hadn't thought of, he also plans out a levelling route for each race region and tier, I couldn't believe I had wasted time by not buying this! I recommended it to all my friends who played Warhammer online and they were shocked too! Methods like this were so easy and well worth every penny, I will never have trouble levelling a character in Warhammer online ever again!








Want an unbiased review of warhammer online guides? Check out my new blog and squidoo page!

http://warhammer-online-guide4u.blogspot.com/

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Friday, October 22, 2010

Buy Warhammer Gold


The most common and proven ways to making gold in Warhammer Online, remains to be those method found with every other online games. Although these traditional ways to making Warhammer gold requires a great deal of patience and persistence, they almost always provide quite a good yield at the end of the day. These traditional ways obviously include, questing, trading, farming and choosing the best gold making professions. Anyone who truly enjoy every aspect of the game will be able to make mountains of gold at ease, whereas anyone having trouble questing or so usually get really frustrated, sometimes up to the point of quiting the game altogether.

No matter how frustrated you get, long term players should make it a point to stay away from the use of bots and macros to help make more gold. The developers of Warhammer Online are quite tough on cheating and it's very likely your account will get banned. Then again, if you're just playing for the fun of it, that would be a different story altogether.

Another golden rule is to never sell away your gold or rare items you come across unless there are very strong reasons to. There will come a day when you wish you had kept all your gold and really miss that amount that you have given away. Having an amount stored away for a rainy day can get you further than spending everything you earned on item that you will later become useless for your character as you level up.

Making acquaintances with other players can get you far when it comes to trading and selling items in the game for more gold. In case you're one of those players who seems to get a lot of item drops, have a network where other players recommend other to get in touch with you to see if you've got an item or two that they're looking for is a rather easy way to make more Warhammer gold.

Then of course there is the option to make a lot more gold by winning battle and looting. The same goes for PvE and RvR. Even if it's sometimes a very small amount, a great number of a small amount of valuables can, collectively produce a large amount of gold.

Finally, the easiest way out is to buy Warhammer gold from the many gold sellers. This should nevertheless be the last resort for players who deems themselves absolutely unlucky when it comes to item drops, looting, etc and can't be bothered with the persistent saving up of Warhammer gold. When and if you decide to buy Warhammer gold, always make sure to do a detailed shop background check. It's not uncommon to have heard of unsuccessful buys and problems with gold selling shops.








The author, a dedicated Warhammer Online gamer has had his share of experience in attempts to make a lot of Warhammer gold. He has also gone through with a couple of Warhammer gold buy and has shared his findings with the community at site like http://www.mmobux.com/compare/warhammer-online-us/warhammer-online-gold-us


Thursday, October 21, 2010

Top Warhammer Online Greenskins Guide - Warhammer Online Greenskins Strategy and Leveling Guide


The Warhammer Greenskins Army is one of the three groups under the Armies of War or Destruction. They are comprised of two races, the orcs and the goblins--both of which are eternal enemies of the Dwarfs Army. These creatures are called Greenskins simply because of the color of their skin. Unlike the other armies, the Greenskins take settlements of their enemies and make them their own. They are highly destructive. In the Warhammer Online: Age of Reckoning, the Greenskins now work with Grumlok, the Black Orc Warlord. On the side of the Goblin, there is the Shaman Gazbag. They have formed a tribe named "Bloody Sun Boyz" and together they fight against the Dwarfs Army. The Orcs are a larger army compared to the Goblins. They are said to be related to Hobgoblins and the Snotlings. The skins of Orcs darken as they grow old. Although not entirely brainless, Orcs are driven by a natural instict to oppress races which they deem are inferior to them. Among the known weapons of orcs are the smashas and the choppas. Although a part of the Greenskins, the Goblins are said to be dominated over by the Goblins since they are larger in size. But what Goblins lack in size, they compensate for in their clever ability to manipulate the Orcs. And having a good warhammer online greenskins characters, strategy, and leveling guide will help with your game.

There are four career options for the Greenskins. These are:

1. The Black Orc

2. The Orc Choppa

3. The Goblin Shaman

4. The Goblin Squig Herder

The first Career Option of the Warhammer Greenskins Army, the Black Orc, is pure brawn and heavy fighting. Black Orcs don't pay attention to glorious fights. What they want is to destroy and win, with no heed nor attention for fairness and equal fights. Black Orcs wear heavily-spiked armors and they lug around heavy shields which are also full of spikes. The Orc Choppa, on the other hand, is a fighter on full throttle. The more he fights, the more powerful he feels. Orc Choppas are always on a fighting frenzy. They are flexible and possess more mobility compared to other Orcs because they are clothed with light armor. They have deadly combos of weapons called choppas. The third career option for the Warhammer Greenskins Army is the Goblin Shaman. They have an innate thirst for blood and they live and breathe wars. The Goblin Shaman wear tattered robes but they carry around shaman staffs which are elaborately designed with nasty critters and spiky stuff. The fourth and final career option is the Goblin Squig Herder. These Squig Herders work best as a group, because if they fought on their own they are easily vanquisehd by the Hammerers or even the Ironbreakeres. Squig Herders are also known for being supported by fire. They wear light leather armor and Squig-skin harnesses. They also carry tools made out of various amterials. For combat, they carry with them spears and bows. And look for good warhammer online greenskins characters, strategy, and leveling guides to help you with your game.

The Warhammer Greenskins Army fights a battle against the Dwarfs Army, and this war is said to be schemed by the Witch King himself, Malekith. Malekith's objective was to use the Greenskins to hold off the Dwarfs so that the latter cannot help the Empire Army.








Do you want to start out one step ahead of everyone else in Warhammer Online and always keep it that way?

No matter which army you are, get your equipments right, avoid mistakes in spending mastery points, and know the top warhammer online strategies at http://topwarguides.blogspot.com


Tuesday, October 19, 2010

Top Warhammer Online Black Orc Guide - Warhammer Online Black Orc Strategy and Leveling Guides


With the release of the new game "Warhammer Online: Age of Reckoning," MMORPG enthusiasts have made efforts to get to know the character specifications in the game. In Warhammer, there are two groups: the armies of order and the armies of destruction. Under the armies of destruction, there are a wide variety of players to choose from. However, identified as one of the most intimidating characters is the Black Orc. Hence, a lot of gamers have constructed a Warhammer Black Orc Guide to help out newbies and other players in trying to both play as and fight against the Black Orc.

The Warhammer Black Orc is a one of the career options or classes under the Greenskins Army. They keep growing as the game progresses and therefore, the tougher the orc, the bigger it gets. The only opponent qualified to vanquish or stop a Black Orc is one that is bigger and stronger. However, that may prove to be quite a feat since the Black Orc Warlord - Grimgor Ironhide - is actually 15-feet tall. Under the Warhammer Black Orc Guide, the strengths and weaknesses of the Black Orcs are listed.

Strengths of the Black Orc: It takes a long time for them to die because they have ample hit points. The Black Orc is protected by heavy metal armor that is not easily damaged by opponents.

Weaknesses of the Black Orc: Due to their size and muscular built, Black Orcs are slow when it comes to motion. Ranged attacks are difficult to achieve if you are playing as a Black Orc. When it comes to DPS, or Damage Per Second, Orcs are slower compared to the other career options in Warhammer.

According to the Warhammer Black Orc Guide, there are three mastery paths for the black orc. These are: the Path of Da Brawler, the Path of Da Toughest, and the Path of Da Boss. The first path, the Path of the Da Brawler, is purported to increase your DPS. When your DPS is enhanced, your fights end quicker and you easily move on to your next fight. The more battles you fight, the better Black Orc you become. The second path, the Path of Da Toughest, is aimed at fighting until you finally outlast your enemies. You have to make use of your shield to stay alive in the game. The last path according to the Warhammer Black Orc Guide is the Path of Da Boss where leadership is key. You simply have to boss around your players. You make sure that your team works well and of course, you win the game. Although the guide serves as a bit of a walk through in the game, it can only help a player to a certain extent. The best form of guide for the Warhammer player would still be for him to experience the game first-hand.








Do you want to start out one step ahead of everyone else in Warhammer Online and always keep it that way?

No matter which army you are, get your equipments right, avoid mistakes in spending mastery points, and know the top warhammer online strategies at http://topwarguides.blogspot.com now.


Monday, October 18, 2010

Ultimate WAR Switching From WoW to Warhammer Guide - Strategies and Leveling Guides


Ultimate WAR Switching from wow to warhammer online guide has gained several reactions from lots of online players which could be similar to the following points.Some thought that switching will provide a more competitive game. On the other hand, other players think that the changing issue could be a part of the WAR legit or another AoC in the making. Some doubted the addition of the PvE on the PvP outline as a great idea.

Reaching a level cap is also an issue prior to one's decision of switching.

1. Warhammer games focus more on the PvP or RvR and not n the endgame list. If a player is that of hardcore type who wanted to rush time so that he could reach endgame switching is not for him. The so called endgame with its ultimate game experience is non existent. On the other hand, these end games are more on the reward system, points and experiences that it offers. It could be in the form of armor sets, rewards, or tactics.

2. Player versus player system in WoW is not broken at all. The minor difference is that it does not serve with the same population when compared to previous numbers it had. Warhammer is a great choice over WoW since it has its own counter which is admired mostly by many online gamers since it's intentional. Players will not be able to buff Class A which is much weaker compared to Class B and can be counter act by those in Class C. The system cannot deny the fact that each class is rooted with some of its shortcomings. Ultimate WAR Switching from wow to warhammer online guide on the other hand favors the strategy, dynamics, as well as group play.

3. Warhammer being a PvP game satisfactorily gives PvE in its game. If the players guild is said to be situated within the middle of a raid which at times needs healers at the moment?

4. Leveling or reaching the level cap is greatly dependent on the commitment given by the player on his craft. For a player to reach the maximum level there is no exact limit that is being set.

5. Some players consider Warhammer online games as growing with the game. The PvE set up that was included is very much integrated and adds up lots of additional flavor to the game. When PvP does not suit your mood for the moment, the player could try going into loads of quests.

6. Switching from wow to warhammer online is considered to be a wise decision since the latter promises a more bound and full of excitement games and never bores the player. More players enjoy PvP features over the dungeons of the WoW. So, why not try switching to Warhammer online game and take the chance to explore the game.








Do you want to get left behind, or always be one step ahead of everyone else in Warhammer Online?

Spend your mastery points wisely, get your equipment right no matter which army you are, and know the top Warhammer Online strategies at http://TopWarGuides.blogspot.com.


Sunday, October 17, 2010

Warhammer Classes


So you plan to play Warhammer Online . . . Now you must decide WHAT to play. Classes in Warhammer Online are unique based on race and realm. First decide on Order or Destruction - good or bad? You will be restricted to one realm per server so you can't make Destruction and Order characters on the same server.

Order consists of three races: Empire Humans, Dwarves and High Elves. Destruction has Chaos Humans, Greenskins (Orcs and goblins) and Dark Elves. The story line pits Empire vs. Chaos, Dwarves vs. Greenskins, and High Elves vs. Dark Elves. The racial struggles quickly dissolve in to one realm against the other, so don't roll a dark elf just because you like to kill high elves, humans and goblins can have a go at them too.

The Classes of Warhammer online are divided in to four basic categories: tank, healer, melee dps and ranged dps. I am assuming you are familiar with MMOs here and know what that stuff is. The empire and dark elf tank and the dwarf and greenskin melee dps classes have been removed for release, but will probably be back at some point down the road.

So we have Warhammer Online classes and races so lets have a break down altogether.

Empire Humans: Warrior priest (healer), witch hunter (melee dps), bright wizard (ranged dps)

Dwarves: Ironbreaker (tank), rune priest (healer), engineer (ranged dps)

High Elves: Swordmaster (tank), archmage (healer), white lion (melee dps), shadow warrior (ranged dps)

Chaos Humans: Chosen (tank, males only), zealot (healer), marauder (melee dps, males only), magus (ranged dps)

Greenskins (no sexual choices here): Black Ors (tank), Shaman (healer), squig herder (ranged dps)

Dark Elves: Disciple of Khaine (healer), Witch Elf (melee dps, females only), Sorcerer (ranged dps)

Some Warhammer classes have some obvious similarities across realm lines. The Empire warrior priest is very similar to the dark elf disciple, bright wizard and the sorcerer, witch hunter and witch elf. I think this feature adds a bit of balance and I'm sure Mythic will tweak the system if it doesn't balance out in the end.

Basically, if you are familiar with MMO's and know your own play style, you should have no problem finding a class you like to play in Warhammer Online. The character creator gives you some descriptions of each class and I would advise you to find one that sounds fun and try it out. Chances are really good you will enjoy it.








James Ostenson is an avid gamer and has played several online fantasy games starting with Ultima Online. Warhammer Online looks to be the next best thing in the MMORPG world. Check out his Squidoo page where he does a review of the Warhammer Online: Age of Reckoning preview weekend.

James' blog can be found here at Wordpress.


Friday, October 15, 2010

Warhammer Crafting


With Warhammer Online releasing on September 18th, many of you may be wondering about the Warhammer online crafting system. I was able to do some crafting last weekend during the Preview weekend and would like to share what I have learned.

Warhammer crafting is pretty straight forward. There are two different types of crafting - harvesting and finished product crafting. There are four types of harvesting crafts. Scavenging is scrounging usable stuff from humanoid type mobs after you have killed them. Butchering is pretty much the same thing as scavenging only from dead animals. Cultivating is farming or growing items to be used to make finished products. Magical salvaging is breaking down items into crafting supplies. There are only two types of finished product crafting at this time. Apothecary is basically potion making and can be pretty handy. You can make healing potions, stat buffs, or cause damage that can really help in RvR. Talisman Making creates adornments to be added to armor and weapons.

I would recommend everyone get a harvesting craft early in the game. Around level 5, you will come across a quest camp with crafting trainers in it. As a beginner Warhammer craft I would recommend Scavenging. It seems there are more humanoids to be killed than animals and even if you don't plan to craft right away or ever, you can scavenge items to sell to a merchant to make money early on. You can even scavenge from other players after you have killed them in RvR. It also makes sense to have your first character scavenge because it doesn't require anything but dead bodies to skill up and you gain items usable in cultivating, apothecary and talisman making.

Finished product crafting is pretty easy and skill ups come fast. There are no recipes in Warhammer crafting so you just open the crafting window, put the items in there and see what happens when you combine them. In Apothecary, for instance, you put in a glass vial to hold your potion, you add a basic ingredient like Elvish Parsley (to make a healing potion) and then you have three more slots that you can buy items to enhance the combination, increase the number of potions created or make it more stable (more likely to succeed). This is where your scavenging comes in. If you have scavenged something that says it does something interesting, you can just throw it in to the mix at this point and see what you get from the combine. No recipes to search for or buy.

According to Mythic, Warhammer crafting is not necessary but is meant to enhance RvR. So it's all about being tougher or better at attacking or more resistant to magic, etc. Everything in the game is centered on killing the enemy.








James Ostenson is an avid gamer and has played several online fantasy games starting with Ultima Online. Warhammer Online looks to be the next best thing in the MMORPG world. Check out his Squidoo page where he does a review of the Warhammer Online: Age of Reckoning preview weekend.

James' blog can be found here at Wordpress


Thursday, October 14, 2010

WAR Chosen Guide - RvR Warhammer Chosen Walkthrough


While the RvR aspect of many a Warhammer Chosen game guide tend to emphasize combat through tanking, and letting other party members deal most of the damage, other ways could equally be beneficial. Most of the WAR Chosen guide websites that are out there emphasize one method because it is best to perfect one style of combat before trying new things, however by nature, RvR in Warhammer is unpredictable and it may be wise to at least know about other methods before competing against players. In situations like this, a complete RvR Warhammer Chosen walkthrough could really come in handy by being specific instead of universal.

Basic Warhammer Chosen Game Guide to RvR

Essentially, the Chosen is a class that excels in the 'up close and personal' warfare, while its biggest weakness is its lack of options while at range. Thus, any good RvR Warhammer Chosen walkthrough should concentrate predominantly on, first and foremost, how to get up close and personal, and what to do while at range.

Generally speaking, as things stand no WAR Chosen guide, or indeed, no Chosen at all, lasts very long if held at range. Due to this, most RvR Warhammer Chosen walkthrough websites would focus primarily on getting in close as quickly as possible, and then staying close through roots and such other abilities. Of course, staying at range and running while soaking up some of the damage that is being dealt is also a good distraction tactic, as many ranged opponents try so hard to keep a Chosen at range that they sometimes ignore other imminent threats.

Despite the fact that an RvR Warhammer Chosen walkthrough is a great addition and reference, no matter how many a WAR Chosen guide or a Warhammer Chosen game guide is read, in the end RvR seems to be about developing a personal play style that is suitable, and sticking with it.








The author who have been playing Warhammer Online Chosen for a long time has also contributed to http://www.killerguides.com/guides/war/guide/warhammer-online/chosen


Wednesday, October 13, 2010

Ultimate WAR Online Greenskin Guide - Tips and Hints on Warhammer Online Greenskin Guides


Orcs and Goblins or the Warhammer Greenskins army is among the list of armies of order that is against destruction. On the other hand, orcs and goblins refer to be among the supplemental book of tabletop games like Warhammer Fantasy Battle. Avid gamers have constructed Warhammer Online greenskin guides to help out newbies and other players to both play as and fight against them.

When we say orcs and goblins, it literally refers to a phrase which collectively means a group of all races that is usually described in the Warhammer online game in which it is sometimes mentioned as Greenskins. The warhammer online guide outstandingly includes greenskin illustrations, background information and facts, and some game rules true to these races.

The Armies of the Greenskins

Orcs

They are considered as stupid creatures, large, with long measured arms and with short legs sometimes closely compared to gorillas. They have muscles with huge slabs that are moving along with their weird and tough skin. They have the jaw type that is line with fangs that are vicious that is seen and protrudes in their under bite. Beady red eyes with hard to smell, excessively foul demeanor who are basically bad creatures. They have high regard to power and respect. They have high gauge on cunning and also they are the types who are quick learners even though they lack some forms of education especially those of advanced races.

Black Orcs

They found their place in the regular Orcs armies but they are originally produced by Chaos Drawers wherein they are treated as slaves but in the long run they wanted rebellion and won. They are the type of cavalry who are stronger; basically meaner when compares to regular Orcs, bigger built that is why they have the tendency to get the command roles and tasks. Black Orcs are said to be less smart as well as less organized and they do not have the tendency to form their own units. Among the Warhammer Greenskin army, they are referred as people who practice Animosity-in-game which happens in almost all tribes and settlement with other Greenskins. They have an air of authority with battle gear weapons and the likes.

Savage Orcs

Actually these types of Orcs have different culture from other types of Orcs. Their stone-age level stage of development and strong belief with shamans is very common in their tribes. During combat, they love to ride along giant boars and you will uniquely identify them with their exceptional paint on their bodies which is lined with designs with magical tribal themes. It is said to provide them some supernatural protection.

Reproduction

In what way do you think Greenskins are reproduced? It is said that no sufficient weight of data that mention female Greenskins in Warhammer. They are said to reproduce with the use of their "insidious spores". Warhammer Greenskins army remains to be an official position at some point. Having a Warhammer Online greenskin guide will help you drastically improve your game.








Do you want to get left behind, or always be one step ahead of everyone else in Warhammer Online?

Spend your mastery points wisely, get your equipment right no matter which army you are, and know the top Warhammer Online strategies at http://TopWarGuides.blogspot.com.


Tuesday, October 12, 2010

What Makes Warhammer Online Europe So Popular?


When the game first came out, Warhammer Online: Age of Reckoning was quickly purchased by gamers across the world. Both in the United States and abroad, the game attracted many individuals that were looking at a way to replace World of Warcraft as the number 1 MMORPG.

But for some reason, the game was extremely popular in Warhammer Online Europe, where individuals started playing the game in droves and record numbers of people are registering every day. But why would Warhammer Online Europe (in other words, the European WaR faction) be taken so much by the game while the American and Australian gamers are registering at a slower place.

A Theory

One theory is that the original tabletop game (Warhammer) was and is more popular in Europe than in other countries in the world. Tabletop and card games in the United States and other areas have been replaced almost exclusively by video games - whereas in Europe, the two are not mutually exclusive. People play tabletop games just as they play video games, because they represent ways to socialize with their friends.

And so when the Warhammer Online Europe game was announced, it represented a fusion of both worlds: The tabletop game that had been around forever and an MMORPG, arguably the highest step in the evolution of gaming.

The two are not very similar - in fact, besides a few similar character types, the games are completely different. But for those that are a fan of Warhammer Online Europe, that's okay, because the goal is not to play a game that fuses those two types of games together. The goal is just to play a new game. It is the idea that the two games may be related that makes it appeal at first glance and starts off the consideration about whether or not to buy the game and try it out. But it is the excitement about playing a new video game that keeps that excitement going, despite a lack of similarities in gameplay.

While we may never know why Warhammer Online Europe is so much more popular that the game is in the rest of the world, but it appears that it is, and whatever the reason it is nice to see any new game receive that high an amount of popularity anywhere in the world.








Stephen Fredricks is a practiced game guide writer and a huge fan of the new Warhammer Online Europe MMO.


Sunday, October 10, 2010

Why You Need the Space Wolves Codex in Warhammer 40,000 If You're Using the Wolves


One of the most important things to know if you play Warhammer 40,000 is you need your respective armies codex. Every army in Warhammer 40K has a codex. These are books that tell you all about your fighting forces and give you a lot of other background. In this article I'll be talking about why you need the Space Wolves codex in Warhammer 40,000 if you're using the wolves. This codex will give you points values for every kind of vehicle and troop available to you. It will also give you a lot of back story and history of the wolves. There are even fully painted models in color that can give you ideas for paint schemes you might not have thought of.

One of the first reasons why you need the Space Wolves codex in Warhammer 40,000 if you're using the wolves is, it gives you the point values of all your fighting forces. In order to play a game of 40k, you need to know how many points each unit will cost you. Points are the system that Games Workshop created to make sure that games are fair. Each unit in the game is worth a certain number of points depending on how effective it is on the battlefield. The better the unit, the more expensive it is. You can't play a game without knowing the point values of your army.

Another reason why you need the Space Wolves codex in Warhammer 40,000 if you're using the wolves is, all the lore and background it contains. One of the best things about Warhammer 40,000 are the stories and backgrounds associated with it. The wolves have a deep and rich history. Their codex talks about this in detail. It talks about their primarch Leman Russ and about their home planet Fenris. It even discusses the selection process that the wolves use to determine who will be future wolves and who won't. If you're a lore junkie like me, this gives you a lot of great reading to do.

The last reason why you need the Space Wolves codex in Warhammer 40,000 if you're using the wolves is, different paint scheme ideas located in the book. There are 16 pages in full color that depict different Space Wolves units and vehicles. When you paint your models,you may not be sure what color scheme to use. The codex can give you some direction by giving you examples of how some of the painters at Games Workshop, painted their wolves models.

In closing, if you play any of the armies in the game of Warhammer 40,000,you will always need your armies codex. This book will give you all of the points costs of everything available to your army. Also, you will get a lot of lore and background on the Space Wolves and how they fit into the forty first millenia. You'll even get ideas for paint schemes for your models, from the 16 full-color pages that the codex contains. If you're planning on getting a Space Wolves army for Warhammer 40K be sure to go get yourself a wolves codex.








This article was written by the Webmaster of GreyArmored.com - Scott Beshenich
Greyarmored.com Space Wolves articles, strategies, store and more.

For another great article about the Space Wolves go to
Space Wolves Codex


Saturday, October 9, 2010

Want to Try Warhammer Online?


I know there are some out there that want to try Warhammer Online. You may be asking, "What is it all about and is it worth it?" I'm a gamer at heart and I've played many online, computer, and console games. I played World of Warcraft for over three years and when I discovered Warhammer Online, I didn't want to go back.

Please understand that I am not trying to bash on World of Warcraft. I played that game for years and I had true love for it. For me, however, Warhammer Online is a more mature solution for my MMORPG needs.

Warhammer Online is a bit less cartoony and the way the non-player characters (NPCs) speak to you is, in my professional opinion, awesome! Forgive my nerd moment but when I played a goblin for the first time and I had an Orc call me a "git" and speak to me as if I was a little sh$# and then go ask me to do stuff for him, I was in awe.

I'm also a fan of the dyeing system in which you can dye most of your armor to a different color. That's probably my girly side speaking but my bf enjoys this feature as well.

There are so many things that I enjoy about this game that I can't even begin to put into words. If you are playing WoW and want to try something different, I would definitely say try this. If you haven't played WoW but still want to try it, do it!

You can go to the official Warhammer Online site and get a ten day free trial.

If you want to know more, you can check out this article I wrote comparing Warhammer and Warcraft

Thanks for reading. Happy MMORPGing!








Learn about World of Warcraft and Warhammer Online.

Find World of Warcraft and Warhammer Guides at WoW Guides


Thursday, October 7, 2010

The History Behind the Warhammer 40K


The Warhammer 40K is known as a tabletop miniature war game that has the setting of a scientific fantasy universe. The game which was produced by Games Workshop and created by Rick Priestley in 1987 is now considered to be the futuristic sidekick to Warhammer Fantasy Battle in which they share many of the same game mechanics. There are often expansions of the Warhammer 40K released which give modern rules for large scale combat and planetary siege. A battle can last from just a couple hours or several weeks. The battles may also be connected in order to form campaigns. Currently the game is in its 5th edition.

Players could paint and assemble their miniature figures that represent futuristic creatures, vehicles, and soldiers of war. These miniature figures are collected to compromise army squads which can be pitted against other players. Each individual player brings the same amount of complement of units to the battlefield with purchased or handmade terrain. Since the Warhammer 40K was created it has helped to improve the overall gaming experience for any that is similar. It allows for better structure, thrills, and game strategies. The players will then need to decide on a scenario which can range from simple fights to an all out war which will involve reinforcements and objectives. The miniature figures are manually moved across the battlefield board and the distance between each model will play a role in the outcome of their combat. Game play is turn based with many different outcomes can be determined by the tables and roll of the dice. A battle can last from just a couple hours or several weeks. The battles may also be connected in order to form campaigns. Some game enthusiast may hold Warhammer 40K games on occasion but tournaments are often held on a regular basis.

The Warhammer 40K has a large fictional universe which includes various races and species including the Orks, Imperium of Man, and Eldar which are the biggest characters in this game. The Imeperium of Man was considered the human species nearly 40 thousand years ago. The Orks which are also similar to the Warhammer Fantast Orcs and the Eldar are nearly the same as the elves that are also in the Warhammer Fantasy Battle. There are many other races and creatures that are involved in the game but these are3 of the main ones.

The Warhammer 40K setting is now used for many games that are similar to this exact one. You can find a variety of games including other tabletop games, board games, video games, and other works of fiction. Since the Warhammer 40K was created it has helped to improve the overall gaming experience for any that is similar. It allows for better structure, thrills, and game strategies. You will notice many games online including role playing games note that they are using the Warhammer 40K structure which shows just how popular it has grown over the last few years since it was originally created and placed on the market for players to enjoy.








The Warhammer 40K series is one of the most remarkable science fiction stories to have ever been written. Character Battles.


Wednesday, October 6, 2010

Warhammer Age of Reckoning - Strategies to Make Gold


Ever since the dawn of time the world known as Warhammer has been a place of war. Every land, every territory is a battlefield one way or another. The Warhammer world is a dark and gothic place, where the only real profession is to fight for one reason or another. You may be defending your right to live in the world or your nation; or trying to destroy and conquer a rival nation. Whatever the cause may be, fighting and war is a constant way of life in the world of Warhammer.

The Greenskins composed of both the powerful Orcs and the sneaky and intelligent Goblins are desperate to destroy the Dwarves. The Dark Elves has set their eyes on conquering the High Elves ever since they have separated after their civil war known as the Sundering. And of course the forces of Chaos, determined to corrupt and bring down the Empire.

Whatever side you are on, you have to go to war and defeat the enemy at any cost; especially the cost of gold. Gold is a precious mineral used as the currency in the world of Warhammer. Where ever your allegiances lie and where ever you are, gold is the standard form for commerce. Buying, upgrading and repairing equipment all require gold. It is essential you buy and upgrade your wares so that you can stay ahead or at least at par with the competition. Repairing is also important to ensure maximum efficiency and effectiveness of armour and weapons; you wouldn't want your sword to shatter to pieces in the middle of combat would you?

Just like any other Massively Multiplayer Online Role Playing Game out there, Warhammer: The Age of Reckoning would surely have its own fair share of gold farmers who sell gold in the game for money in real life. Buying gold in exchange for real money is the easiest way out of a financial trouble in a Massively Multiplayer Online Role Playing Game, including Warhammer.

It is a tempting offer, you can fully enjoy the benefits and feature of the game by having all the gold you will ever need. This however, is usually frowned upon by the online gaming community and is banned or considered illegal. The price you will pay if you are caught buying or selling gold for real money would be the suspension of your account or permanent deletion.

The constant war in the world of Warhammer is what keeps players coming back for more. However, supplying your war effort in the world of Warhammer is a difficult task. Gaining gold is a tiresome and time consuming process. If you try the easy way out you risk everything; not only a single character but the whole account.

Tempting as it may be, buying gold is a difficult option. Fortunately, there is another way. It's not as easy and as fast as purchasing online gold for Warhammer, but it is still efficient way of gathering gold and best of all it carries no consequences; buy an online gold strategy guide.








James Hawkins runs WarhammerCash.com [http://www.warhammercash.com]. He is currently reviewing the best and worst Warhammer Online: Age of Reckoning guides, and strongly recommends you get the Warhammer Elite Guide [http://www.warhammercash.com]. Check it out now.


Tuesday, October 5, 2010

Warhammer Dawn of War II PC with Logitech G13 Advanced Gameboard Kit

Warhammer Dawn of War II PC with Logitech G13 Advanced Gameboard Kit

Kit Includes:



Warhammer Dawn of War II (2):



Warhammer 40,000: Dawn of War II transports players into Games Workshop's vast Warhammer 40,000 universe, where an intergalactic war between ancient races has raged on for countless millennia. Featuring vicious front-line combat, destructible environments, a fully cooperative multiplayer mode, four unique playable races and an epic single-player campaign, Warhammer 40,000: Dawn of War II delivers the ultimate sci-fi fantasy Real-Time Strategy (RTS) experience.



Logitech G13 Advanced Gameboard



Whether you're rescuing hostages, on a quest with your guild, or saving humanity, you don't want to worry about hand fatigue or hitting the wrong key. Introducing the Logitech G13 advanced gameboard--a hybrid gaming keyboard designed to complement your Logitech gaming keyboard and mouse--giving you game-changing comfort and control on a Mac computer or a PC.

Unlike other gameboards that focus only on programmability, the G13 advanced gameboard incorporates the principles of our award-winning Comfort Wave design. So whether you're getting into World of Warcraft or walking into your next LAN party, the G13 gameboard gives you a powerful advantage over those forced to work with less. Change your game and play with the best.



Suggested games for the Logitech G13 Advanced Gameboard:



* Logitech Wireless Microphone

* World of Warcraft: Wrath of the Lich King

* Warhammer Online: Age of Reckoning


* The Lord of the Rings Online: Mines of Moria

* Left 4 Dead

* Call of Duty: World at War

* Call of Duty 4: Modern Warfare

* Crysis Warhead

* Fallout 3

* Brothers in Arms: Hell's Highway


* Turok

* Dead Space




BONUS FREE COMPLIMENTARY SUPER DEAL MICRO FIBER CLEANING CLOTH

Price:


Click here to buy from Amazon

Monday, October 4, 2010

Medieval War Hammer Armor Piercing Weapon

Medieval War Hammer Armor Piercing WeaponAn exact replica of the war hammer used as a dominant weapon for piercing armor in the 15th century. The solid stainless steel axe head offers piercing point and unique detailed engravings. The hardwood handle is accented with cast metal plated and carbon steel tip. Stretches 27 inches overall.

Price: $79.00


Click here to buy from Amazon

Sunday, October 3, 2010

Warhammer 40,000: Dawn of War -- Dark Crusade

Warhammer 40,000: Dawn of War -- Dark CrusadeExpansion pack to internal THQ studio Relic Entertainment's critically-acclaimed real-time strategy hit Warhammer 40000: Dawn of War. Dark Crusade features an all new single-player experience and 2 new races - The Necrons and The Tau - allowing the gamer to play up to 7 unique races from the Warhammer 40000: Dawn of War universe. Based on the world of Warhammer 40000 - the dark futuristic universe from Games Workshop - Warhammer 40000: Dawn of War - Dark Crusade offers massive non-linear strategy. System Requirements:Windows® 2000/XP DirectX 9.0c (included on disc) 2.0 GHz Intel Pentium 4 or equivalent AMD Athlon XP processor 512 MB RAM 3.5 GB free hard drive space (not sure about this one yet) 4x CD-ROM drive 32 MB DirectX 9.0b compatible AGP video card with Hardware Transform and Lighting DirectX 9.0b compatible sound card 16-bit Keyboard and Mouse. Format: WIN 2000XP Genre: ENTERTAINMENT UPC: 752919492987 Manufacturer No: 49298

Price: $29.99


Click here to buy from Amazon

Saturday, October 2, 2010

Mar's Achin back Canvas Print / Canvas Art - Artist Hatton Slayden

Mar's Achin back Canvas Print / Canvas Art - Artist Hatton SlaydenThis is a beautiful stretched-canvas art print wrapped on 2.5" thick stretcher bars. The print is professionally printed, assembled, and shipped within 2 - 3 business days from our production facility in North Carolina and arrives ready-to-hang on your wall. Fine Art America is home to more than 35,000 artists from all over the world who entrust us to fulfill their print orders online. We offer a 30-day money-back guarantee on every print that we sell and look forward to helping you select your next piece.

Price:


Click here to buy from Amazon